// Copyright (C) 2022 RozK // // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU Affero General Public License as published by // the Free Software Foundation, either version 3 of the License, or // (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU Affero General Public License for more details. // // You should have received a copy of the GNU Affero General Public License // along with this program. If not, see . #ifndef _RK_ENGINE_RENDER_CONTEXT_H #define _RK_ENGINE_RENDER_CONTEXT_H #include "../render.hpp" #include extern PFNGLDRAWELEMENTSINSTANCEDBASEINSTANCEPROC rk_DrawElementsInstancedBaseInstance; extern PFNGLMULTIDRAWELEMENTSINDIRECTPROC rk_MultiDrawElementsIndirect; RK_EXPORT rk_window_t rk_create_context( char const * name, rk_uint width, rk_uint height); RK_EXPORT char ** rk_load_shader_source( char const * filename, rk_uint * length); RK_EXPORT void rk_free_shader_source( char ** shader, rk_uint length); RK_EXPORT void rk_swap_buffers(); RK_EXPORT void rk_destroy_context(); #endif // _RK_ENGINE_RENDER_CONTEXT_H